©2018 by Blue Learner | Sheffield, UK

BLUE LEARNER

A UX + GBL BLOG

A blog about user experience and game-based learning.

 

October 7, 2018

Approaches to rewarding participants for taking part in longitudinal games user research.

September 10, 2018

I do a lot of UX research/design hybrid projects. Here are the various software tools I use the most.

August 24, 2018

Been getting this query from a few people in the UK recently, so thought I'd compile a list in case anyone else is looking to connect with companies at UX events. Surprise, surprise most are in London. Though, if you're aware of any others, feel free to comment.

 

 

 

The...

August 13, 2018

This post answers the question of why we struggle with mathematics in the era where learning is so accessible.

August 6, 2018

After piloting one approach to collecting data on the impact of educational games on mathematics anxiety in university students, some changes are needed in order to better retain participants.

July 30, 2018

What to expect when using feedback from online forums for games user research.

July 22, 2018

If you're looking for user feedback on a game-based learning title (GBL) but find yourself short of time to carry out lengthy longitudinal studies with hundreds of participants, there's still hope. It's possible to acquire enough data with a 1 hr-1 hr 30 min session fo...

February 5, 2018

It's no secret that's games have helped with education in a wide variety of topics and there's plenty of literature to back this up...

Games and psychological benefits

Parents of children with attention deficit disorder reported fewer truancies, drop-outs and better grad...

November 12, 2017

What kind of activities do students on a daily basis that require them to use mathematics? Also, what kind mathematics topics get used?

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